﻿using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public class HeroFollowers : BattleNetObject
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "templar")]
        private Follower _templar;
        /// <summary>
        /// 
        /// </summary>
        public Follower Templar
        {
            get { return this._templar; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "scoundrel")]
        private Follower _scoundrel;
        /// <summary>
        /// 
        /// </summary>
        public Follower Scoundrel
        {
            get { return this._scoundrel; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "enchantress")]
        private Follower _enchantress;
        /// <summary>
        /// 
        /// </summary>
        public Follower Enchantress
        {
            get { return this._enchantress; }
        }

        /// <summary>
        /// 
        /// </summary>
        public HeroFollowers()
        {
        }
    }
}
